Unit 2 · Groove · Lesson 9 of 11
Unit 2: Groove · Lesson 9 of 11

The last bar is in the full course

Fill the end of a phrase so the change lands where it should. About 3 minutes, in your browser.

  • All 11 parts of Unit 2, 9 cards and a project: give one beat three feels: a walk, a strut and a rush.
  • Every unit after it, as it opens
  • Your Unit 1 cards, beats and progress carry over
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Unit 2 · Lesson 9 of 11
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Unit 2 · Lesson 9 · How it works

The last bar

Fill the end of a phrase so the change lands where it should.

  1. Hear the fill

    Done

    Two bars on repeat. Switch to the version with a fill: four quick snares on the last beat of bar 2, just before the loop comes round. The grid turns to bar 2 as it plays.

    Play, then hear both.

    116bpm
    1 bar on repeat
    Kick
    Snare
    Hats
  2. Build the fill

    Done

    Open bar 2 with the button above the grid. Its last beat has one snare: add one on each of the three boxes after it.

    4 of 7 in place.

    116bpm
    1 bar on repeat
    Kickalready there
    Snareyour turn
    Hatsalready there
  3. Where does it land?

    Done

    Guess first, then hear it. A fill leads into a change: a new part, a new section.

    Choose, then hear it.

    1. After the fill, where does the new part come in?

  4. Lesson done

    3 steps, all done, and saved to your account.

    In your collection

    Ready to use: drop it into the beat maker, or find it any time in your collection.

    Make it walk is next. Your project: one beat, three feels. Make it walk, strut and rush, and keep all three.